package meatslope2.gameengine.gameobjects;

import meatslope2.application.R;
import meatslope2.constants.BitmapConstants;

public class Robot extends GameObject
{
	public enum Type 
	{
		ROBOT_1(R.drawable.skate1), 
		ROBOT_2(R.drawable.skate2), 
		ROBOT_3(R.drawable.skate3);
		
		public final int resourceId;
		
		Type(int resourceId)
		{
			this.resourceId = resourceId;
		}
	};
	
	public Robot(Robot.Type robotType) 
	{
		super(robotType.resourceId, BitmapConstants.SKATE_WIDTH, BitmapConstants.SKATE_HEIGHT);
	}

}
